Reconstruction of Otzi the Iceman

Reconstruction of Otzi the Iceman

C014/6097 Rights Managed

Request low-res file

530 pixels on longest edge, unwatermarked

Request/Download high-res file

Uncompressed file size: 25.3MB

Downloadable file size: 1.8MB

Price image Pricing

Please login to use the price calculator


Restrictions: This image may not be used in any context outside of mainstream science without the express permission of Atelier Daynes. Permission must be cleared for use by museums, in exhibitions, private use and front covers. No use in articles about Elisabeth Daynes or the Atelier Daynes.

Caption: Reconstruction of Otzi the Iceman, Europe's oldest natural mummy at the time of its discovery in 1991. The mummy dates from 3300 BC and was found embedded in a glacier in the Alps (on the Austrian-Italian border). Otzi's body was so well preserved it was found that he had eaten red deer meat, grains, roots and fruit before he died, and had died in spring, as the pollen of a spring plant was found on his clothes. He may have died in battle, as he had several wounds to his body and was carrying weapons, including a copper axe. Here, Elisabeth Daynes of the Daynes Studio, Paris, France, recreates the moment of discovery.

Release details: Model release not available. Property release not required.

Keywords: adult, alps, anthropological, anthropologist, anthropology, austrian alps, caucasian, cromagnon, daynes studio, elisabeth daynes, embedded, europe, european, exhibition, female, fossil human, fossil man, gallery, glacier, historical, history, holocene, homo sapiens sapiens, human, hunter, italian alps, male, man, model, modeling, modelling, modern human, museum, oetzi, otzi the iceman, palaeoanthropology, palaeolithic, palaeontology, paleolithic, paleontology, people, person, prehistoric, prehistory, reconstructed, reconstructing, reconstruction, reconstructor, scientist, sculpting, sculptor, sculpture, stone age, studio, studio shot, white, woman, workshop

Licence fees: A licence fee will be charged for any media (low or high resolution) used in your project.