Cockfighting in London, 1808

Cockfighting in London, 1808

C016/9796 Rights Managed

Request low-res file

530 pixels on longest edge, unwatermarked

Request/Download high-res file

Uncompressed file size: 56.7MB

Downloadable file size: 7.9MB

Price image Pricing

Please login to use the price calculator


Credit: BRITISH LIBRARY / SCIENCE PHOTO LIBRARY

Caption: Cockfighting in London. 19th-century artwork of cockerels fighting at a royal cockpit (demolished 1816) in Birdcage Walk, near Whitehall, London, UK. This blood sport was banned in England and Wales in 1835. This artwork is from 'The Microcosm of London', a series of 104 hand-coloured aquatints depicting London buildings and scenes. They were published by Rudolph Ackermann between 1808 and 1810, and then collected in three folio volumes. The artworks combined architectural details by Charles Augustus Pugin, and human figures drawn by Thomas Rowlandson. This aquatint, published 1 May 1808, was engraved by John Bluck.

Release details: Model release not required. Property release not required.

Keywords: 1800s, 1808, 19th century, adult, animal, animals, aquatint, architectural, architecture, artwork, audience, avian, bet, betting, bird, birdcage walk, birds, blood sport, bookie, bookies, britain, british, building interior, caricature, caucasian, charles augustus pugin, cheer, cheering, chicken, cock, cockerel, cockerels, cockfighting, cocks, competitor, competitors, cruelty to animals, cultural, culture, deadly, england, english, engraving, entertaining, entertainment, entertainment industry, europe, european, fatal, fauna, fight, fighting, gambling, georgian era, georgian period, historical, history, human, humour, illustration, inside, interior, john bluck, london, male, man, men, people, person, regency era, regency period, rowdy, royal, royal cockpit, rudolph ackermann, sociological, sociology, spectator, spectators, the microcosm of london, thomas rowlandson, uk, united kingdom, westminster, whitehall

Licence fees: A licence fee will be charged for any media (low or high resolution) used in your project.